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Danger in the Dark

Cindered Shadows, Chapter 4

Mission Overview

The monthly mission for Cindered Shadows, Chapter 4 is A Harrowing Escape. Note: the following data is for Hard mode, Normal mode may differ.

Conditions

Victory ConditionDefeat Condition
Reach the target destination with all unitsAny player unit dies; ten turns pass before every player unit passes the next gate; or five turns pass after every player unit has passed the last gate, but before all of them have reached the escape zone

Initial Units

PlayerEnemyThirdNPC
110180

Enemies

This data has not been recorded yet.

Reinforcements

  • After a player unit reaches or passes the first checkpoint: 11 enemies spawn along the path to the second checkpoint.
  • After a player unit reaches or passes the first checkpoint: 1 Golem will spawn above the second lever as part of the third army.
  • Every turn after all player units reach the first checkpoint: 1 Warlock and 1 Assassin will spawn near the second lever.
  • After reaching the end of the twisted corridor: 2 Pegasus Knights and 2 Swordmasters spawn below the escape zone.
  • After reaching the second checkpoint: 2 Fortress Knights spawn below the escape zone.
  • Every time a player unit reaches the second checkpoint, one set of enemies spawn near the escape zone. The total final reinforcements near the escape zone are: 2 Fortress Knights, 2 Assassins, 2 Mercenaries, 2 Warlocks, 2 Archers, and 2 Warriors.

Obtainable Items

ItemSource
Bullion x4Dropped by various reinforcement enemies.
Concoction x2Dropped by enemy reinforcements Sniper and Mercenary.
Steel Shield x2Steal from 2 enemy Fortress Knights.
Critical RingSteal from enemy Archer.
Smithing Stone x10Automatically obtained at the end of the mission.

Notes

  • There are two doors on the map that can only be opened by two corresponding levers. Door Keys and Locktouch will not work on these.
  • Once you pass the first checkpoint, all of the initial third army enemies will disappear.
  • Once you pass the second checkpoint, all of the enemies that are behind you will disappear.
  • There is a door next to the first lever that Yuri can open.

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