Three HousesThree Houses

The Master Tactician

Crimson Flower, Chapter 14

Mission Overview

The monthly mission for Crimson Flower, Chapter 14 is Capturing Derdriu. Note: the following data is for Maddening mode, Normal/Hard mode may differ.

Conditions

Victory ConditionDefeat Condition
Defeat ClaudeByleth or Edelgard dies or the player's army is routed

Initial Units

PlayerEnemyNPC
11240

Enemies

Reinforcements

  • Before the first enemy phase: four ships will dock on the right side and connect to the main land portion of the map, bringing Nader, 6 Bow Knights, 5 Wyvern Lords.
  • From turn 2 to turn 6: 1 Wyvern Lord will spawn on the top most ship. They can move immediately.
  • Every other turn starting from turn 4 (turn 8 on Normal/Hard): 2 Warriors spawn at the bottom gate. Only 4 of these reinforcements can be active at once. Defeating the bottom gate guardian will stop these reinforcements.
  • Every other turn starting from turn 4 (turn 10 on Normal/Hard): 2 Paladins spawn at the top left gate. Only 4 of these reinforcements can be active at once. Defeating the top left gate guardian will stop these reinforcements.
  • Every other turn starting from turn 4 (turn 12 on Normal/Hard): 2 Snipers spawn at the top right gate. Only 4 of these reinforcements can be active at once. Defeating the top right gate guardian will stop these reinforcements.

Obtainable Items

ItemSource
Lampos ShieldDropped by enemy Paladin.
Aurora ShieldDropped by Nader.
TalismanAutomatically at the end of the mission if all 3 gate guardians were defeated.
Accuracy RingSteal from Hilda.
Elixir x2Steal from Hilda and Claude.
Master SealSteal from Lysithea.
Hexlock ShieldSteal from Claude.

Notes

  • The three gate guardians will not move.
  • Hilda starts moving if you aggro any Warriors near her.
  • Lysithea starts moving if you aggro any Warriors near her.
  • Claude does not move.
  • Nader will move if you enter his aggro range.
  • The two Wyvern Lords next to Nader will not move unless you enter their aggro range.
  • Nader is a beastly unit, defeat him using Stride/Warp and a powerful magic user.
  • Nader wields a Brave Axe, meaning he can probably one round any of your units on the enemy phase.
  • If you choose to persuade Lysithea after defeating her (with any unit), she will join you after the battle.

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